Postby Ben » Wed Mar 30, 2005 5:47 pm
HOW THE SYSTEM WILL WORK... GENERALLY.
First of all, you will use a new POINT system to buy guild halls. These points are collected by a guild, not individuals (so the guild has points... characters will never have these types of points for themselves).
The guild gets more points automatically as they play. There is a formula that involves the number of premiums in your guild, as well as how active your guild is in playing, and some other things, and then continuously awards points.
Each guild Empty Lot will cost a certain number of points to purchase initially. When your guild has enough points, the guild leader can go to the Lot she wants to claim, click on the FOR SALE sign, and click USE. The lot will be purchased. From that point on, everybody but your own guild is locked out of that area.
From that intitial area, you can build rooms at will, without the use of any items. Each additional room will cost a certain number of points. The more rooms you already have, the higher the cost will be for another room, because the cost multiplies as you construct a larger and larger hall. In the beginning, a second room off your entrance might only cost 100 points... but by the time you have 10 rooms, it might cost 1000 points to purchase an eleventh. This will make guild halls possible for smaller guilds, but make incredibly large, grand halls possible only for large, grand guilds.
Custom descriptions are paid for using points as well. Guild leaders have the option of changing any room they have created in their guild hall to a new description (and you will want to, because the blank room description is exceedingly dull). EACH TIME YOU CHANGE A DESCRIPTION will cost you points, so you want to make sure to avoid spelling and grammar errors, as there will be no refunds and you will have to spend more points to fix your mistakes. Your rooms can be whatever you want them to be, as long as they stay appropriate to the rules of the game.
Because of this, you may want to plan your entire hall way in advance... for instance, you may want to plan to have the initial area be some kind of garden inside your guild walls, and the actual entrance hall to the building be the first additional room you make. Or you might want to make your initial plot some kind of tower base, and have your entire guild hall built up toward the sky. It is all possible... but it would be better to have a layout drawn up before you begin to plop areas around.
Ben
Grimoire Entertainment Inc.
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