I will keep a list of the CURRENT features of all professions in this thread. I will update it whenever changes are made.
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WARRIOR
Special Attacks:
Bone-crunching bash (critical strike)
Special Skills:
Can wear the most heavy/best armor, and use the most powerful weapons
Warriors can use a salve kit to create salves, which stop bleeding. The salves can be given or sold to anybody for use.
Warriors are best for people who don't want to mess around with having to click multiple times to cast spells or try to backstab... warriors just run around and beat things with large weapons.
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ROGUE
Special Attacks:
Poison Dagger attack
Special Skills:
Lockpicking
Duel Wield a weapon with a dagger, or two swords.
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CLERIC
Special Attacks:
Piercing Holy Light
Special Skills:
Heal Self
Heal Other
Stop Bleeding of all allies in the area
Various blessings to boost stats
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ENCHANTER
Special Attacks:
Lightning, Fire and Ice spells, which damage all enemies in the area
Special Skills:
Recharge Others' power meters
Teleport at will to any town
Various spells to boost stats