Bleeding is back in

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Cory
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Bleeding is back in

Postby Cory » Tue Aug 31, 2004 6:19 am

Not only is bleeding back in, but I improved on its simplicity of use so the worldbuilders can make all kinds of things cause you to bleed :)

A recap for those of you unfamiliar with bleeding: A good blow from a monster can injure you and cause you to bleed. Clerics can use their healing abilty to stop this, as can warriors with their salves.
[url=http://darkgrimoire.com/cshow31.html:ob7uupbm]Cory[/url:ob7uupbm]
President/Developer Grimoire Entertainment Inc.
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Cory
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Postby Cory » Tue Aug 31, 2004 6:29 am

bleeding in combat wont happen until level 10
[url=http://darkgrimoire.com/cshow31.html:ob7uupbm]Cory[/url:ob7uupbm]

President/Developer Grimoire Entertainment Inc.

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