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Posted: Thu Aug 16, 2007 8:14 pm
by skylsganin
just did this accidentally, looked at this thread then reproduced .

Posted: Thu Aug 16, 2007 9:13 pm
by Cerberus
Consistently reproducable by the same means as before.

Posted: Fri Aug 17, 2007 4:46 am
by Alfin
I also have recreated a quad kill.

Posted: Fri Aug 17, 2007 5:40 am
by Cory
Ok, I think I made a stupid error that undid this fix. It was an equal sign... try again

Posted: Fri Aug 17, 2007 7:42 am
by Cory
I fixed it this time. If not, blame luna ambrose :)

For anyone curious why this is so hard to track down, its because some odd mysql functionality. I worked around it with no extra code, but it took foooor evvvvver.

Posted: Fri Aug 17, 2007 11:29 am
by Hentez
Bug can not longer be reproduced = nice work Cory :)

Posted: Fri Aug 17, 2007 12:43 pm
by Ellyana Lilli
Hooray Cory! Thank ye! Death to all equal signs! :twisted:

Posted: Fri Aug 17, 2007 3:58 pm
by purazon
this = very nice work Cory!! Thank you!!

Posted: Fri Aug 17, 2007 5:56 pm
by Cory
It wasn't an equal sign that was the problem really. There was a typo with an = that broke the fix again, but mainly the problem was that I'd update a row, then ask how many rows I updated. I'd get 0 as my answer. Its done a better way now :)

Posted: Fri Aug 17, 2007 6:49 pm
by Alfin
Although the multiple drops and XP are cured, It can still weird out the combat results. I just had an instance where it showed 3 runds of combat AFTER the creature had died.
No, I wasn't already fighting the undead either. :)

Posted: Fri Aug 17, 2007 6:53 pm
by Cory
Yeah, I closed the exploit and the most annoying bugs associated with it. Its not all perfect yet though.

Posted: Fri Aug 17, 2007 10:33 pm
by Alfin
Thank you Cory. (or should this now be a rave?)

Posted: Sat Aug 18, 2007 7:48 pm
by Luna
*whistles innocently* Hey Wait a second!!! Don't blame me!!! I just sparkle things *giggles*

Posted: Sat Aug 18, 2007 8:02 pm
by Ellyana Lilli
Well hooray for fixing the typos that lead to the uncooperative = sign that wouldn’t update the rows that caused the error thats now done a better way...and stuff. :lol:

Posted: Tue Aug 28, 2007 1:04 am
by sonoma
Theres still one slight issue with this. During the reset of the hour, if you keep regularly attack a beast over and over again before it finally registers, yand if its beast you can get XP from, you can get max Xp from a beast without really taking any real damage, though it says other wise.