Postby aerthiamar » Thu Jun 29, 2006 3:15 pm
First, if this comes off like a rant, please forgive me, it's not meant to. The purpose of the post is to express my confusion as to how this issue of light will be resolved. I also understand that there are many changes being implemented, and if this is just a case of, "Aerthiamar, shut up and deal with it - we're not finished yet," then I will humbly accept that.
I understand that under the Wall was always meant to be a very dark place, and the further under you go, the darker it is. Makes perfect sense, and if it hasn't been running that way for a while and has simply reverted back, no problem.
However, there are certain points that have been raised in this thread that I have spoken with very seasoned adventurers about, as well as reading the forums, and have not been able to get a clear answer:
1. The "stacking" of light sources in an area was mentioned. I was under the Wall with my amulet and scarab shield (2 light total) standing next to someone with the same two items plus a holy ring for a total of 5 light on him and 7 light in the area, yet I could only see him, and nothing else. I thought perhaps that the rings/spells/etc. were meant to provide sort of an "inner sight" that allowed the person to see in the dark, but that wouldn't seem to explain flaming swords, scarab shields, etc.
2. Regarding amulets, both the amulet of evilsbane and the amulet of righteousness are described as, "When in the dark, it emits a light far brighter than any torch," which isn't true. A sturdy torch is brighter in terms of light numbers. This may just be an old, un-updated description, but it seems a bit misleading as is. Was it initially intended to be brighter than it currently is, or will it be made brighter (especially when it's improved to one of righteousness)?
3. This whole issue also raises the concern of parity. It was mentioned that those who are not able to bless/enchant themselves (warriors and rogues) are now at a disadvantage, *especially* since the Blessed Rings have seemingly disappeared. My character is a level 27, which means that many of the creatures I would train on are soul leaches and large soul leaches, who are now in an area I can't see in without enhancements from majick users. Clerics, on the other hand are able to equip an item that is a 3 light, and, with an amulet and/or shield, can see, without the need for any spells at all. I am concerned that this results in too much of a disparity between the professions, or a dependence on the majick users,given the lack of other purchaseable (is that a word?) sources of light for warriors and rogues.
I look forward to comments.