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New Death bug

Posted: Thu May 25, 2006 12:00 am
by Wallae Nite
During the recent portal raid I was killed 3 times rather quickley, each time I had to wait at my Life Monument a few minutes before moving. After my 3rd death 3 minute waiting period, I stepped into an Enchanter Portal, and ended up 1 step from the battle I had just been killed at 3 times, walked in and died again, and then repeated for a total of 5 deaths with only the 3 minute waiting period in between

Posted: Thu May 25, 2006 1:22 am
by Fon
You didnt walk into a monster-spawning area.

Just an area with monsters spawned there. :D

Posted: Thu May 25, 2006 2:52 am
by Wallae Nite
I don't understand what your reply has to do with the problem I reported.

Posted: Thu May 25, 2006 2:54 am
by Fon
When you die 3 times, you cannot move to a monster spawning spot.

And example would be the sewers, where there is a chance you could spawn a rat. But at the castle, you can't spawn units there, so it is seen as a safe spot. It is like travelling over dundee with 3 deaths.

Posted: Thu May 25, 2006 3:15 am
by Wallae Nite
So the ability to die 5 or more times during a raid in a normaly safe place is by design in the new death program.

Posted: Thu May 25, 2006 3:18 am
by Hentez
I don't think it is by design, It is just something that has always been and was not changed in the new system..

Posted: Thu May 25, 2006 3:54 am
by Corwin Skyborn
It has indeed been this way awhile, also it has been addressed by Ben. He ended up saying it was not worth the effort to fix. (I assume because moving a life monument or retargeting portal exits is rather drastic). The Laws against adventuring when you are at your death limit are in place so that you do not risk permanant death. You are thus confined to safe areas inside city walls/boundries. Any monsters that Invade into the safe zones are entering onto your turf and as such you are a bit backed into a corner and forced to battle them OR run and avoid them. The choice it up to you.

Posted: Sat May 27, 2006 11:13 pm
by Tanno Weldsmen
I had something not so similar to that but close to the same category to me. It said that you have died too many time and are too weak to adventure. And yet, I can move wherever I want. It's a little confusing but I don't care. It's just a little annoying sometimes :)

Posted: Sun May 28, 2006 8:25 am
by Alfin
I started a new alt. He died during level 1 and there was no penalty. But the message that I would need a few minutes to gather myself did pop up. If this is by design to get noobs accostomed to the 3min rest. Then please completely ignore this. :)