The big changes

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Dread King
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The big changes

Postby Dread King » Sat Sep 06, 2003 8:34 pm

I really like them, i must admit, i got tired if the game till now, previously i could kill two forest ogres, before having to heal, that's around 0,06% xp to the next lvl, now i can kill 6 and one earns much more, so it is now 1% per run. I will be on more often now :)

i also appreciate the potions, one isn't so depending on clerics now. (e.g. i now need 29 potions to heal me completely, previously i needed 2000)
Last edited by Dread King on Sun Sep 07, 2003 7:48 am, edited 1 time in total.
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Cory
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Postby Cory » Sat Sep 06, 2003 8:53 pm

Not so dependant no, but having one along SURE HELPS still :)

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Skurria
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Postby Skurria » Sat Sep 06, 2003 11:21 pm

I like them too. I actually leveled up...
Skull Dark Dragon-Lalala...

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Brink-Da Hotness-
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Postby Brink-Da Hotness- » Thu Oct 09, 2003 10:01 am

if you a cleric you think it would save money to heal urself? cause 1 power potion is 6 s and healing potions and 72

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Cerberus
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Postby Cerberus » Thu Oct 09, 2003 2:22 pm

i find i save money buying health potions and just using those rather than heal spells on myself =o\

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deathtongue
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Postby deathtongue » Thu Oct 09, 2003 4:38 pm

do you get exp for healing yourself? cause then its extra exp each battle

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Cerberus
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Postby Cerberus » Thu Oct 09, 2003 4:59 pm

nope all experience for healing has been shut up...

self heal

and other people healing =o\

basically being a cleric right now only means you can't use the other classes better stuffs

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Cory
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Postby Cory » Thu Oct 09, 2003 6:21 pm

You definately don't get xp for self healing htough. Just healing others.

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Cerberus
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Postby Cerberus » Thu Oct 09, 2003 6:35 pm

so you turned the experience back on for healing others now?

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Cory
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Postby Cory » Thu Oct 09, 2003 6:41 pm

No, not yet I was just adding that point to the thread :)

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Cerberus
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Postby Cerberus » Thu Oct 09, 2003 7:03 pm

okay =o)

i figure your problem was that you based it on a lvl to lvl basis...

so being a lvl 16 like brink was and healing a 30 gave a ton of experience...

so you're probably recoding so that its based on your lvl...

so being a lvl 16 and healing a lvl 30 is no different than being a lvl 16 and healing a lvl 16...but then there is a probably of the hitpoints...a lvl 30 easily has 4 times the hitpoints of a lvl 16 right?...

so healing a lvl 16 as compared to a lvl 30 when you're lvl 16 still makes it much more inticing to heal a lvl 30...

so you gotta have a factor based on level limiting it again...=o)

and well that sucks to get a good algorithm for =o)

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Cory
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Postby Cory » Thu Oct 09, 2003 7:10 pm

Yep, I'm still playing with it until I am happy.

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Cerberus
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Postby Cerberus » Thu Oct 09, 2003 7:42 pm

CENSORED
Last edited by Cerberus on Thu Oct 09, 2003 9:35 pm, edited 1 time in total.

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Ben
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Postby Ben » Thu Oct 09, 2003 7:51 pm

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