Zanaan wrote:I have to wonder if this is a relic of the first battle system, where you had to fight everything and the fight happened in its entirety as soon as you entered an area.
It did sound like something that was there already
Zanaan wrote:I have to wonder if this is a relic of the first battle system, where you had to fight everything and the fight happened in its entirety as soon as you entered an area.
strev2 wrote:Does that mean this fancy new addition to the game is here to stay? Or will it be disappearing in a turn or two?
Coder of Admin wrote:strev2 wrote:Does that mean this fancy new addition to the game is here to stay? Or will it be disappearing in a turn or two?
It is apparent that there is desire for some kind of indicator however we enjoy a more considered and collaborative approach to new functionality.
I'll pull this out for now but ensure it is discussed at Divine Council.
In the mean time, I'm going to make a conscious effort to be a lot worse at my job.
Quasha wrote:I'd pretend shock, but it's Dabria the Inappropriate.
~Dabria Kamali~ wrote:I suggest less coffee!
*Nods firmly*
Raven Silvermoon wrote:When you take away coffee, developers get cranky.
When developers get cranky, they blame the last person to work on code for all design flaws.
When developers blame each other, office warfare ensues.
When office warfare ensues, you end up with a paper clip in the eye.
Don't get a paper clip in the eye...give developers coffee.
((To the theme of direct tv commercials, if you haven't seen them))
http://m.youtube.com/watch?v=s2WM0W1PPU0
Quasha wrote:I'd pretend shock, but it's Dabria the Inappropriate.
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