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by Cory
Mon Jun 26, 2006 12:22 am
Forum: Bug Reports
Topic: Group fighting
Replies: 5
Views: 4049

Thank you, thats a race condition I would not have caught on my own. I believe the cause was the fact that the data used to calculate was pulled up at the beginning of the code that kills a monster, but was not reset until the end. This allwed people who were fighting at the exact same time to run t...
by Cory
Mon Jun 26, 2006 12:05 am
Forum: Raves
Topic: A happy return to DG
Replies: 7
Views: 6171

We're not done with the changes yet either, I'm coding lots of stuff pretty much nonstop. Only cabin fever keeps me from releasing lots of stuff so far :)
by Cory
Fri Jun 23, 2006 9:08 pm
Forum: Bug Reports
Topic: DISAPPEARING SPELL
Replies: 11
Views: 6294

The character is level 15, with one working spell on her list which is a level 16 spell.

Horrible choice in a forum name to ask for admins help...
by Cory
Wed Jun 21, 2006 11:05 pm
Forum: Game Changes and Worldbuilding
Topic: Quick Fight
Replies: 0
Views: 4608

Quick Fight

Quick fight now has a max of 20 rounds. If your fight is longer than that you will be presented with the results so far and given your choices again. This allows you to choose to retreat if you're not making headway and prevents the server from continuing a battle endlessly.
by Cory
Mon Jun 19, 2006 8:55 pm
Forum: Bug Reports
Topic: Just had this fight sequence
Replies: 2
Views: 2461

Everyone had that for a short period
by Cory
Sun Jun 18, 2006 10:31 am
Forum: Bug Reports
Topic: "You recieve 0 experience as [DEFENDER] dies" in e
Replies: 14
Views: 7647

Thats odd, if it happens again let me know what monsters you have been fighting.
by Cory
Sun Jun 18, 2006 10:29 am
Forum: Bug Reports
Topic: Error message
Replies: 5
Views: 3941

That was due to me forgetting to include the new chat functions when you died outside of battle :) oops
by Cory
Sat Jun 17, 2006 6:29 am
Forum: Bug Reports
Topic: Forum Bug
Replies: 2
Views: 2174

Thats not something I can help, thats all on how google prefetches and caches info. I am not a fan of prefetch and cache systems
by Cory
Fri Jun 16, 2006 8:12 pm
Forum: Raves
Topic: Bathazar is back with a vengeance
Replies: 17
Views: 10607

The problem there is a narrow viewof how to defeat him. Since he is protected from you for the most part, there is no use in melee combat with him, so that does nothing to defeat him while putting you at considerable risk. Running isn't cowering in fear so much as allowing heros to pick their battles.
by Cory
Fri Jun 16, 2006 10:19 am
Forum: Bug Reports
Topic: Inaccurate Friend List Counter
Replies: 8
Views: 4589

The reason my name doesn't show up on the list is actually because I often AM plotting your death. When i get in a really good mood I show up on everyones list, and then people mention it so I plot to kill them again.
by Cory
Fri Jun 16, 2006 9:26 am
Forum: Bug Reports
Topic: Inaccurate Friend List Counter
Replies: 8
Views: 4589

Not only that, but the system automaticly discounts people who are plotting your death... so watch out if it bombs after a bad joke.
by Cory
Fri Jun 16, 2006 7:36 am
Forum: Bug Reports
Topic: Inaccurate Friend List Counter
Replies: 8
Views: 4589

The friends list counter isn't updated every page refresh, hasn't been for about a year now :) as friends log on or log off your counter of friends will lag behind a bit.
by Cory
Fri Jun 16, 2006 1:42 am
Forum: Bug Reports
Topic: New combat system; plat drops not mentioned
Replies: 8
Views: 5199

Not sure what you're talking about, its right there. *points*
by Cory
Fri Jun 16, 2006 1:00 am
Forum: Bug Reports
Topic: New combat system; plat drops not mentioned
Replies: 8
Views: 5199

Its over there in that corner
by Cory
Thu Jun 15, 2006 11:28 pm
Forum: Bug Reports
Topic: New combat system; plat drops not mentioned
Replies: 8
Views: 5199

Look closer, maybe you're missing it.
by Cory
Wed Jun 14, 2006 10:48 pm
Forum: Bug Reports
Topic: "sign up for premium" screen not appearing
Replies: 1
Views: 1913

Not a bug, we realise people know most of the benefits to premium once they're playing for more than a few days. We're going to run for a while without it and see if that scares away fewer newbies without an adverse effect on premium accounts
by Cory
Wed Jun 14, 2006 8:58 pm
Forum: Bug Reports
Topic: Spelling error while attacking
Replies: 7
Views: 4784

The text strings as you see them are actually only temporary placeholders and people with much better grammer "learninization" than me will be able figure that stuff out :) Also, the functions that perform the substituions are being expanded to include per script customizable substitutions...
by Cory
Wed Jun 14, 2006 4:38 am
Forum: Bug Reports
Topic: Is the text line during combat that say you start bleeding.
Replies: 1
Views: 2216

It is a bug, and I'm moving it. its not a high pri bug, but I do need to fix it.
by Cory
Tue Jun 13, 2006 6:49 pm
Forum: Bug Reports
Topic: New fighting Style Layout.
Replies: 15
Views: 9103

quick fight fixed
by Cory
Tue Jun 13, 2006 6:44 pm
Forum: Bug Reports
Topic: Recharging non-enchanters
Replies: 4
Views: 3856

Fixed I believe

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